This week has pretty much been a mad sprint to re-create the walking animations for the hero sprite. Using a stronger method by using the ruller and guides to build the anims led ot a much nicer and more fluid anim. I'm also working on the first foe the player will encounter, a naked hippie....yes....its one of those games. Anyway, I managed to finish his idle and in the image above you can see what is the start for this character's walk/run anim. My main goal from here on is to finish what i have so far and move on enviromental animations and so on.